atlantic fleet secrets

Agree, submarines were very limited in Pacific Fleet. Then again I shall always wish for something more, a little humanity, some personality beyond the war that the game wears like a mask. My ships are near the convoys, I am massing my fleet on the enemy I can see and since there are no build queues in Atlantic Fleet (you go to the shipyard and instantly turn enemy tonnage sunk into new ships) I am probably saving my “renown” for a big old battleship or carrier. This is a strange, empty, space to leave in such a deep wargame. Anti-submarine warfare is also vastly improved. While the Germans have a few strong ships, one can never have many—and Atlantic fleet drives this home with the sharp restrictions on the number of big-ships the Germans can possess. Of course, this is understandable when one understands the price point (seven pounds) and when one factors in the tiny, by today’s standards, file size of only three hundred-ish mbs. Change ). An engine might break, or a rudder, and that may mean that one loses a destroyer or a battleship. Every interface is workmanlike and easy to navigate, although clearly designed for mobile devices, made to be used with a finger rather than a mouse. | Sep 22, 2020 5.0 out of 5 stars 7 The problem for the Germans is that month by month, everything slowly gets worse and worse. By mid-August, the court had scoured the submarine’s operational and administrative history, reviewed detailed records of its two shipyard overhaul periods since joining the fleet in 1960, examined what records were available on the Mediterranean deployment, and received updates on Mizar’s ongoing “technical” search in the eastern Atlantic. It was the end of of President Roosevelt’s administration when he sent the ships of the US Navy’s Atlantic Fleet on this circumnavigation lasting from 16 December 1907 to 22 February 1909. There is no great political impact to the sinking of a great battleship, or the destruction of a large convoy, beyond the state of a bar at the top of the screen which tells one how close to winning or losing one is. Take command of surface ships, submarines as well as carrier and land based aircraft in the deadly struggle for control of Atlantic shipping lanes. Records of Commander Cruiser Force, Atlantic Fleet, including general correspondence, serial file, gunnery exercises, and miscellaneous records, 1939-44; mailgrams, 1940-42; and additional records, 1943-48. The tactical challenge is deep enough to sustain half an hour, but more than that and one might start feeling as though something is missing. The asymmetry of this scenario is, however, adds a great deal to Atlantic Fleet’s depth. In Atlantic fleet one is denied the pressure of seeing one’s reserves run. This is probably the reason that not so many wargames deal with the battle of the Atlantic, as far as WW2 went, it is not high on the scale of action packed in vs time spent. The primary strategic dilemma that faces the British in Atlantic fleet is that the ships that one must use to break a submarine blockade are more expensive and easier to destroy than submarines, so every loss is difficult to recoup. Atlantic Fleet’s strategic map (as well as its tactical map) is turn based and separates out the Atlantic—and indeed some of the Mediterranean— into a set of discrete squares. By October 1941, the Atlantic Fleet consisted of seven battleships, five cruisers, eight light cruisers, 87 destroyers, and four aircraft carriers, more carriers than in the entire Pacific. If one is very invested in the name of a ship, having that name sink to the bottom might cause one some pause, but more likely the feeling that one will possess is simply the annoyance of being denied a useful tool. It is not often recognised that Britain fought a poor man’s war in WW2, constantly short of up to date supplies and machinery. When Walker began spying, he worked as a key supervisor in the communications center for the U.S. Atlantic Fleet's submarine force, and he would have had knowledge of top-secret technologies, such as the SOSUS underwater surveillance system, which tracks … In 1941, the US Navy began building a fleet of large destroyers, its first design to rival the Japanese “special type” destroyers that had first entered service more than a decade before. In July 1941, in a top secret memo to Chief of Naval Operations Adm. Harold Stark, President Roosevelt authorized the Atlantic Fleet to change from defensive to offensive operations, writing, in part, “…the presence of any German submarine or raider should be dealt with by action looking to the elimination of such ‘threat of attack’ on the lines of communication, or close to it.” File No. However, if one goes haring off with one’s heavy ships across the Atlantic in  pursuit of the Graf Spee or the Dutschland, one may find one’s now lightly defended convoys come face to face with a modern battleship like Scharnhorst, and in that case one will certainly have a fight to remember on ones hands. In Atlantic Fleet they are completely re-done with fore/aft torpedoes, multiple diving depths, a periscope view and the ability to launch torpedo salvos. Whereas ships were always hungry for the fuel they burned en masse every voyage. Part of the point of the blockade of Britain by Germany was to starve the Royal navy of fuel, so that the channel could be crossed without opposition. Atlantic Fleet puts you in command of the Allies or Kriegsmarine (German Navy) in the longest military campaign of WWII, The Battle of the Atlantic. The Reich was a horrific and terrifying entity in real life, it deserves to be so in a computer game. This being the case, Atlantic Fleet remains mostly a game about the battleship, the destroyer and the submarine. Secret Revealed: America was at War with Nazi Germany Before 1941. On the one hand it is a detailed and rich historical wargame about the battle for the Atlantic between 1939 and 1945. In Atlantic Fleet the player feels this vulnerability markedly. Patrick was formerly a naval officer, serving as both a surface line officer and a Navy JAG. Atlantic Fleet > General Discussions > Topic Details. c_keezer. The Lone Battleship Division of the Atlantic Squadron The condition of the Atlantic Squadron and the U.S. Navy must be examined. If one can stay in the fight for long enough, one will finally be able to muster one’s strength and bring the full force of one’s old fleet into play, allied with the new and shiny fleet of one’s American cousins. Either that or, possibly worse, one’s battleships might be intercepted by a wolf-pack of u-boats and quickly sent beneath the waves. The big, old, battleships of the British fleet are constantly under threat from a submerged enemy—and losing them is terrifically bad news, it means more enemy submarines. The Norfolk-based Scorpion, one of the Atlantic Fleet’s 19 nuclear attack submarines, had been scheduled to transmit a four-word “Check Report”— encrypted to prevent the … Ships do not take “damage” per se, but rather, as they are hit by incoming shots, their buoyancy reduces and their subsystems get smashed up. Cheats, Tips, Tricks, Walkthroughs and Secrets for Atlantic Fleet on the iPhone - iPad, with a game help system for those that are stuck Cheats, Hints & Walkthroughs 3DS All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Cheats only benefit the ONE and in a multi-player game may even be secret from opponents. PREMIUM. In all, 52 of the 74 interned vessels sank beneath the waves. The human element is also left out at a tactical level. Unlike other games which offer gunsights that let you hit the exact spot you aim at, Atlantic Fleet features a simulated firecontrol computer that is closely patterned on … Strategic and tactical choices abound as the British, none-of which, at least for the first half of the war, come without grave and possibly terminal peril. It is basic naval military history 101 that the main difference between WW1 and WW2 on the high seas, was the aircraft carrier—which made the battleship obsolete. Life aboard a destroyer or submarine in WW2 was a hard slog, they were cramped, cold and dangerous places to live. After huddling for two weeks, the panel completed an initial … Take a 15” armour penetrating shell to the rear quarter of one’s cruiser, and one will find that not only is she now sitting with the stern low in the water, but she has also probably had her rudder locked. The morning after the “floating White House” left shore, the president secretly boarded a launch and was taken to the flagship of the Atlantic fleet, the heavy cruiser USS Augusta. Each shot is recorded by the game and can be reviewed by the player on subsequent turns, so a great deal of the game hinges upon how well one can judge the alterations to elevation required to bring guns on target. Atlantic Fleet. Atlantic fleet is a wargame with an emphasis on the machines that people use to fight a war, rather than the people who use those machines to fight them. The old chestnut is not, and was not, however, so true of the Atlantic and Mediterranean in WW2. Admiral Ludwig Von Reuter ordered the fleet to be scuttled so that the huge vessels couldn't be used by the Allies. The “there”, “that” and “those” questions are easy to answer in Atlantic Fleet. The Germans and the Italians had no carriers while the Royal Navy was too overstretched, often, to use the carrier task forces that characterised the American and Japanese navies in the Pacific. Until 1941, every mission to go and repair one’s ships is fraught with the danger of running into the British fleet and air force, who can knock out one’s big ships as quickly as one’s submarines can knock out theirs. One is cast as  an old behemoth, stalked by a young and vital hunter. Records of Cruiser Division Seven, Atlantic Fleet, 1942-45. An alert to Atlantic Fleet, Strategic Air Command (SAC) and the Pentagon came from "underwater listening devices at several secret Navy installations" that two Yankee class nuclear-armed submarines had left their usual patrol areas 1,200 miles out in the Atlantic and were getting dangerously close. The lack of such a human element also makes damage to one’s ships an annoyance more than a tragedy. There are many indications that the game is aimed at the more casual wargamer, not the least being the fact that all aiming in the battle encounters is manual—aside from anti-aircraft fire. These conservative design choices are also a boon for older machines, on which one will still be able to get the full experience of Atlantic Fleet, as a modern computer hardly notices that the game is playing at all. The Atlantic Fleet was established by President Theodore Roosevelt in 1906, at the same time as the Pacific Fleet, as protection for new bases in the Caribbean acquired as a result of the Spanish–American War.The Fleet was a combination of the North Atlantic Fleet and the South Atlantic Squadron.. 1. The “Battle for the Atlantic” mode is undoubtedly the most interesting mode of play, although cannot be played vs a human being (scenarios can be played in a “hotseat” vs mode). These scrapes are presented in a surprisingly good-looking 3D engine which, while not as pretty as World of Warships, does a good job of rendering the steel leviathans in all their gun-bristled beauty (esspecially when they explode). SECRET MANŒUVRES WILL TEST NAVY'S EFFICIENCY. These 175 flush-deck “2,100-tonners” became, “in retrospect . Further, while one has powerful ships as Germany, Britain dominates the skies around all of one’s important ports, and so it is not unusual for a ship to get attacked by aircraft on the way home to resupply and have to spend eight odd weeks in port.

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